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Mission: Impossible -- Fallout (2018)

Josh Reviews Mission: Impossible — Fallout

It is astonishing to me that not only does Tom Cruise’s Mission: Impossible film franchise still exist a whopping twenty-two years after the first movie was made (1996’s Brian DePalma-helmed Mission: Impossible), but that the series has arguably never been better!  I really like that first Mission: Impossible.  The second film is the weakest, but things got back on track with J.J. Abrams’ Mission: Impossible III, and the series has been on a heck of a roll since then.  Brad Bird (The Iron Giant, The Incredibles) came on to helm the fourth film, Mission: Impossible — Ghost Protocol, which was even better than the third film, and then Christopher McQuarrie (author of The Usual Suspects) came on to helm the fifth film, Mission: Impossible — Rogue Nation, which I thought was the best film of the series!

For the first time in this film franchise’s history, a director has returned for the next film, with Mr. McQuarrie returning to the director’s chair for Mission: Impossible — Fallout.  While we’ve had to wait a lot of years between the last several installments, this sixth film comes fairly hot on the heels of 2015’s Rogue Nation, which was a pleasant surprise.  With Mr. McQuarrie back at the helm, and most of the cast of Rogue Nation returning, would Fallout be able to match the greatness of that film?

I am pleased to say it does!  I’ll have to see Fallout again to decide if I think it’s better than Rogue Nation, but it’s certainly as good and a wonderful follow-up piece.  Mission: Impossible — Fallout is a triumph of fun pop action-adventure filmmaking.  It’s a delight from start to finish, filled with terrific characters, a tightly-woven plot (that actually, for the most part at least, makes sense), and some of the most outrageously bonkers action sequences I have ever seen.  I loved it.

Fallout certainly stands on its own, but for fans of this series, it’s a delight to see the way these films have gradually begun to cohere into a larger continuity.  I love how Missions III, IV, V, and now VI all fit together, leading one into the other and developing characters (good guys and bad guys) across the films.  The first few Mission films were completely stand-alone, and it was certainly fun to see different directors craft entirely different types of Mission films.  But I love seeing the connections between these more recent films, and Mission: Impossible — Fallout is filled with pay-offs to character relationships we’ve been watching develop across these past several films.

Whereas the first several Mission films were about Ethan Hunt: superhero — on his own fighting bad guys (with … [continued]